Starting today, the Google Cast SDK is available for developing and launching Google Cast Ready-apps.
Originally shared by Google Developers
Starting today, the Google Cast SDK is available for developing and launching Google Cast Ready-apps. The SDK is simple to integrate into existing apps, and is available cross-platform for Android, web, and iOS developers.
All Chromecast devices have been updated to the latest software with support for the SDK, and you can get started by heading to the Google Cast Developers site (http://goo.gl/IAakWP) and checking out our sample apps (http://goo.gl/NYrnUl).
Let us know what you think: https://developers.google.com/cast/community .
Happy casting!
#chromecast #developers
http://developers.google.com/cast
Starting today, the Google Cast SDK is available for developing and launching Google Cast Ready-apps. The SDK is simple to integrate into existing apps, and is available cross-platform for Android, web, and iOS developers.
All Chromecast devices have been updated to the latest software with support for the SDK, and you can get started by heading to the Google Cast Developers site (http://goo.gl/IAakWP) and checking out our sample apps (http://goo.gl/NYrnUl).
Let us know what you think: https://developers.google.com/cast/community .
Happy casting!
#chromecast #developers
http://developers.google.com/cast
I know the chromecast is mainly to be used for video/audio streaming but what if we use the sender as the controller and the screen as the game, can it be implemented? even thou WebGL is not supported? sudoku and tetris? :P
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