via Niantic Project


via Niantic Project

Klue S.. reviews Carrie Campbell's background.

x

Originally shared by Klue S.

I'll do Carrie Campbell.

She was recruited to the Niantic Project based on her immense expertise as a semiotician, that's someone who studies signs and symbols.

She had long been interested in the concept of universal languages, not just at the human-level, but across and between all levels of intelligence and life. For example, pain. To her, pain was a signal, a form of language that could interact between species, and even between systems and species. 

This, of course, was her deep theoretical work. To pay the bills, she often consulted with technology firms, and whether or not you're aware of it, much of the visual language of the world today, like the iconography across the web and in your smartphones, owes her a tremendous debt.

Of course, in the world of Ingress, Carrie's most famous for her discovery of the Shaper Glyphs. The story goes something like this:

During Niantic's research, and thanks largely to the mind-enhancing power of XM, Carrie began to sense visual signals in enoch dalby's music. She began to put these down on paper, and four images emerged. Strange, cryptic images haunted by repeating patterns.

Open All.
Clear All.
Begin. 
Journey.

The first four Glyphs.

Stein Lightman took over the work on the Shaper Glyphs in the months that would follow, but Carrie was there for those first few epiphanies that started everything.

After Niantic, Carrie was able to help uncover a Glyph Sequence that has been called the Civilization 'self-destruct' code. (I put that in air quotes because its true purpose is debated). She believed it posed a threat to the world, and using a series of Glyphs of her own devising, she was able to stop it. However, the cost was high.

According to most records, Carrie died shortly after the events of Operation Cassandra. Please add anything I might have missed that you think is relevant in the comments.

Comments